Company
WeightWatchers
Role
UX Design Manager
Year
2018
APP IA
By 2018, the WW mobile app had evolved into a comprehensive ecosystem—encompassing food, activity, mindset, community, and partnerships—but its navigation hadn’t kept pace.
Members faced numerous entry points, inconsistent flows, and difficulty in finding high-value features such as tracking, badges, and editorial content. Time-sensitive information was often buried, and our design standards weren’t consistent across surfaces.

My Contributions
Advised on problem framing and “How Might We” alignment with product strategy
Facilitated design exploration sessions and multidisciplinary critiques with PM, XR, and Eng
Ensured user research integration, supporting methodology, and early involvement of XR teams
Guided design refinement, ensuring collaboration and coverage of use cases across flows
Defined qualitative success metrics (e.g., discoverability of favorites, clarity of tracking flows)
Helped establish the My Day framework, consolidating entry points and standardizing card types and dashboards
Advocated for scalable IA patterns to support partnerships, promotions, and future wellness expansions
IA Implementation Phases
Navigation Direction
My Impact
The resulting IA introduced a more cohesive My Day framework, consolidated tracking entry points, and established scalable patterns for cards, dashboards, tasks, and content. It gave WW a foundation for consistent navigation, improved discoverability, and a stronger platform to scale into new wellness areas.
Proejct Stats:
4 fragmented experiences consolidated into one streamlined app framework with My Day as the central hub
30+ user interviews + usability tests conducted to validate navigation, card design, and tracking flows
6 core member goals (food, healthy habits, insights, activity, mindset, community) directly mapped into the new IA structure
